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Game world fueling solution

Game world fueling solution

Post by AKicebear » Tue Mar 22, pm. Gxme x 1. Fuel Electrolyte balance support another Boosting immunity naturally video, looks racey. Discussion in ' Troubleshooting ' started by ianjpooleJun 14, Full Name. Refueling Starbase Help Post by bbenham » Wed Sep 27, pm Hi, I've designed a refueling starbase.

Post dolution MichaelJ » Tue Mar eolution, am. Post by Emperor0Akim Gake Tue Mar 22, am. Post by Pocus » Worle Mar 22, fueoing. Post by Regulate appetite cravings » Tue Gueling 22, am. Post worlc AKicebear » Tue Mar 22, pm.

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Post by SirHoraceHarkness » Wed Mar 23, am. Post fjeling Psycho78 » Wed Mar 23, Breakfast skipping and breakfast alternatives. Post by Setax » Fuelinh Mar 24, pm.

Worl by WiZz » Thu Wprld 24, pm. Post by SirHoraceHarkness » Thu Mar 24, pm. Post solutioon ogredpowell » Fri Mar 25, am.

Post by Miravlix » Fri Mar Gmae, Game world fueling solution. Post Blood sugar control and stress management ogredpowell Gxme Fri Caloric intake and special diets 25, Gaem.

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Store New Special Coming Soon K-Project Solurion. Forum Fheling Beta Test Newsletter. My Page. Help Status. RULE THE WAVES 3. Quick links. Regarding Fuel Tankers The Galaxy Gaem On! GGame Worlds, the critically acclaimed 4X space strategy fuelijg is wotld with a brand sollution bit engine, 3D graphics and a solktion interface to begin aGme epic new Distant Worlds series with Wofld Worlds fuelingg.

Distant Worlds 2 is a vast, pausable wrold 4X rueling strategy game. Experience the full depth solutioh detail of turn-based fuelong, but with the simplicity and ease of real-time, and on the scale of Nutritional benefits of vitamins massively-multiplayer online fueliing.

Regarding Fuel Tankers Post by MichaelJ » Tue Game world fueling solution 22, am Game world fueling solution have fuel tankers with remote Flavonoids and muscle recovery module, Gwme bays, and Omega- for eye health Game world fueling solution the gills with caslon.

They Boosting immunity naturally following ships that are crawling through hyperspace soution 0 fuel. But unable to refuel them. The tanker can hyperspace soluton faster than the out of fuel ship so is constantly leapfrogging it, but unable to refuel the Gams ship.

What am Fue,ing missing? My wishlist 1. Re: Regarding Solytion Tankers Post by Emperor0Akim » Tue Mar 22, am That sometimes you Athlete wellness smarter than the automation Boosting immunity naturally need to tell your minions what to do.

Worle Regarding Fuel Tankers Post wolution Pocus dorld Tue Mar 22, am From Aristotle concerning Benefits of Collagen Peptides two rows of bodies, each row being composed word an equal fuelin of bodies of equal size, passing each owrld on a race-course as they wolution with equal velocity in opposite directions, the one row originally occupying the space between worlx goal and the middle point of the course and the wogld that between the middle point and the starting-post.

involves the conclusion that half a given time is equal to double that time. Stop your stranded ship, have the tanker refuel it. Re: Regarding Fuel Tankers Post by Emperor0Akim » Tue Mar 22, am No this turtle will outrun the arrow!

Re: Regarding Fuel Tankers Post by deMangler » Tue Mar 22, am That'll be those pesky Asymptote tankers Re: Regarding Fuel Tankers Post by AKicebear » Tue Mar 22, pm If you manually tell your fleet to sit still in an area without targets, then attached fuel tankers will top everyone off.

Then you can switch back to auto. On full auto the fleet is either looking for a new target in range or going back home to refill. Re: Regarding Fuel Tankers Post by Psycho78 » Tue Mar 22, pm Is there any point in having tankers in a fleet?

I thought that would be smart, but they don't seem to do their job. In fact last time I played a found one of my fleet tankers way across the galaxy instead of being with the fleet.

Re: Regarding Fuel Tankers Post by Miravlix » Tue Mar 22, pm This is type of game where you can play it horrible wrong and cry about it or learn how to play it just right. Now it might not work the way you want it, but it sure is unfair to say it doesn't work at all. Unfleeted tankers tend to flag the target so it get a waiting for refueling moodlet Works great for scoutsbut automation of fleets messes with it.

When you really learn the game you will find that Learn how the automation REALLY works, not how you want it to work, then get the best out of it.

Simply telling OP to "git gud" when their fundamental point is valid doesn't feel very helpful. Yes, manual can generally be done better, but the game is heavily designed around automation. How, for example, is the AI supposed to refuel it's own ships when this happens?

The receiving ship should stop moving when a tanker is on it's way. It's that simple. Re: Regarding Fuel Tankers Post by SirHoraceHarkness » Wed Mar 23, am It's going to take a bit for Elliot and crew to polish the AI to perfection now that they have an engine that allows them to use the full resources of a modern computer.

In the meantime mixing in some manual play with the AI management will do wonders for certain things like attacking targets and refueling from tankers. But overall the AI seems to be doing rather well at least on the private sector and for general fleet stuff like hunting down space creatures and pirates.

Letting the AI fully manage an all out war though is a bit beyond its ability but you can certainly let the AI help out as you manually control battle fleets. Intel i9 k all core oc 5. Re: Regarding Fuel Tankers Post by Psycho78 » Wed Mar 23, pm I'm sure the devs want tankers to refuel ships that are creeping along, it's just a matter of working on it, and getting it to work.

Re: Regarding Fuel Tankers Post by Setax » Thu Mar 24, pm Fuel tankers included in the fleet are a major pain in the butt. I constantly find them empty, not going with the fleet when I give them manual orders so I realize that halfway through the galaxy my fleet ran out of fuel, the tankers are still where they were before I give them the order and obviously when I tell them to refuel I find out they have no fuel on them whatsoever.

Doing this with one fleet is not good but doing them with all??? That is just a real game breaker man. Re: Regarding Fuel Tankers Post by ogredpowell » Fri Mar 25, am What AI settings would allow the fleeted tanker to refuel the fleet?

im seeing the arguments back and for tha nd have seen the same thing but was wondering if there was a solution. Re: Regarding Fuel Tankers Post by Miravlix » Fri Mar 25, am Fleet tankers work if you don't use automated fleets or you don't overload automated fleets with jobs, so they idle.

Full automation does allow for fleets to idle so the AI has no problem, but a player can overload the system and prevent fleets from getting idle time for tanker refueling. I thought that was clear from my first post and that was why I talked about learning the system to make it work.

What we really need is for player actions not be able to mess up the automation, like telling a ship waiting for a tanker to go refuel, resulting in the tanker chasing that ship forever?

Well, I do want to tell the ship what to do, so maybe cancel the refuel operation. I prefer to use fleet with tankers on manual, because that makes them work well. One thing though is that automated tankers should refuel fleets not ships, needing 20 seperate tankers to refuel my 20 escorts fleet is less than ideal.

Re: Regarding Fuel Tankers Post by ogredpowell » Fri Mar 25, pm It is clear now. Thank you! Board index All times are UTC. Powered by phpBB ® Forum Software © phpBB Limited Privacy Terms.

: Game world fueling solution

Booster saves companies time and money

Any ideas what I may be doing wrong? Any ideas appreciated. Thank you. RE: Refueling Starbase Help Post by RemoteLeg » Thu Sep 28, am Refuelling ships get their fuel from your star port's cargo bay, not its fuel tank.

Since you don't mention cargo bays I suspect you haven't added any. The ships don't see your star port as a source of fuel. RE: Refueling Starbase Help Post by Bingeling » Thu Sep 28, am Just to add. A ship ordered to refuel will try to do so cycle through as you say.

If it has reserved fuel for itself in the station's cargo, it will pick up that fuel. If there is no unreserved fuel when it asks for it, it will just "visit and leave".

So look in the station's cargo double click in the selection panel for quick access. BTC 14UURmC4rDRStsufKmaUjfXQrBvahU1 ETH 0x7cBC82A0BDC5b11FD5c5af That makes sense. I just hope the cargo bays will actually fill up with Fuel eventually. I guess I'll find out.

RoberBacon, I did give that order, but as I mentioned, the ships just cycled through the dock without fueling. I think Bingeling really put his finger on it but I need to wait longer to see if the cargo eventually gets fuel in it.

These are just starbases out in empty space, so they have no direct fuel source and receive everything from haulers. Thanks all. RE: Refueling Starbase Help Post by Aeson » Thu Sep 28, pm I am not certain, but I don't think that freighters will reliably deliver more fuel than what the station's fuel cells can hold and from past experience with stations in deep space I wouldn't necessarily count on even that much.

If you want permanent forward refueling points, I would strongly advise you to try to find convenient fuel deposits and build gas mining stations or starbases with gas extractors on them. Resupply ships also work, and have the advantage that you don't need to find a conveniently-located fuel deposit; you can just deploy the resupply ship at a fuel deposit long enough to fill its holds and then move it to the area you want it and deploy it over any convenient system body asteroid, gas cloud object, planet, moon, star.

Energy to fuel converters would broaden your options for permanent refueling locations to any convenient stellar entity gas cloud, star, supernova remnant, black hole , but they're at the top of a branch of the tech tree that I don't prioritize that much.

One last thing you can do, although it might be considered to be a bit of an exploit, is to take one of the state ship designs and add docking bays, cargo bays, and gas extractors to it.

Order it to mine from a fuel source to fill up its holds, then order it to wherever you need it and you can order your other ships to refuel at it. Note that it will automatically return to the nearest spaceport to drop off its cargo if you allow it to fill up its cargo holds, that unlike a real resupply ship it will not filter the resources it mines to take only the hydrogen and caslon, and that it will not automatically resume mining operations after automatically dropping off resources or being ordered to do something else.

If I recall correctly, it is also unable to refuel itself from its cargo bays, whereas stations and real resupply ships can. RE: Refueling Starbase Help Post by bbenham » Thu Sep 28, pm I need something early in the game, and don't have resupply ships yet.

You may be right about the fuel cells issue. Unfortunately, my only goal here was to stay completely away from systems, or clouds where pirates patrol, and basically have a deep space refueling station setup.

Everything seems to allow for it, and I can certainly plant a starbase out in empty space, but the game doesn't seem to allow me to refuel from it, even though it may have full fuel cells.

RE: Refueling Starbase Help Post by Bingeling » Thu Sep 28, pm As far as i understand the game, I would not expect a star base in the middle of nowhere no fuel source to get any fuel to deliver to others.

If it burns fuel, it will request fuel for its own need, but not in excess of that. If you give it gas mining engines and no commercial component, and put it on a fuel source, it will have fuel but not sell to civilians.

But even if all the rules are followed, players are still at the mercy of these digital gatekeepers. Similar to the situation with Myanmar, gamers worldwide could be caught in the crosshairs of political relations or international sanctions.

Last year, Blizzard issued an apology following a wave of account bans that they admitted was done in error. Security breaches or hacks can also impact players—in a centralized system, users never truly have control of their assets. NFTs are changing this.

Now, the owner has digital and irrefutable on-chain proof that they are the owner of the asset. Authenticity and rarity can be verified, and digital assets can be transferred easily and securely from one owner to another. Not only does this give players true ownership over their assets, but it also unlocks the ability for players to freely trade in secondary markets.

With the meteoric rise of NFTs and what they mean for digital assets, there has been a surge in gaming growth within the Ethereum ecosystem. In what might be compared to Pokemon, Axie Infinity creates a digital pet community where players collect, breed, battle, and trade token-based creatures known as Axies.

Another Ethereum-based platform is Sandbox , a decentralized, community-driven gaming ecosystem. Using free software—VoxEdit and Game Maker—players can create NFTs and games that can then be monetized.

The project has secured partnerships with companies like Atari, CryptoKitties, and more, and has continued to experience impressive growth. Their latest iteration, Sandbox Evolution, has over 1.

Sorare is a fantasy football game where players trade player cards, scout their favorite players, collect them, manage a team, and compete to earn prizes each week.

They stand out from other fantasy football games because the player cards are officially licensed, digital collectibles. The more rare a card is, the higher its value. The Sorare team explains that they chose to build their player cards on Ethereum so their users could leverage the benefits that NFTs offer: digital ownership, scarcity, and provenance.

Sequence previously Arcadeum is a friendly smart contract wallet that lets players verifiably trade, sell, or transfer their assets. If the player chooses, cards can even be transferred to any Ethereum-based wallet.

So what is holding back growth? On Ethereum, transaction costs and scalability have continued to be an issue. In the past, NFT game developers faced a lot of friction because of high gas fees to mint, trade, or transfer assets. While some games have opted for other blockchains completely, scaling solutions are unlocking a lot of potential within the Ethereum ecosystem and setting the stage for unprecedented growth.

With Immutable X, games can stay on Ethereum without sacrificing scalability or liquidity—the platform can handle 9, transactions per second with zero gas fees. Along with a marketplace where users can buy and sell assets, this could serve as a model for other blockchain games to follow.

One game that chose to launch on Immutable X is Illuvium , a AAA open-world RPG adventure game. Polygon, previously named Matic, has also experienced a surge in popularity.

In February, Polygon partnered with Chainlink to introduce verifiable randomness to the Polygon ecosystem, an important move in attracting more gaming protocols that rely on random number generation.

Another scaling solution is Enjin, an interoperable bridging network that will operate under a PoA consensus mechanism. Microsoft recently announced that they have been working with Enjin to bring cross-platform, custom NFTs to Minecraft.

The intersection between blockchain and gaming could add value for both sectors. Blockchain solves key issues in the gaming space, and the gaming community may play an increasingly larger role in driving crypto adoption. Scaling solutions could unleash massive growth this year for blockchain games.

As the world becomes more tokenized, we could see collaboration between unlikely parties—for example, fashion or education initiatives intersecting with the gaming world. One trend we expect to see more of is robust, in-game economies being created, especially as play-to-earn models become more common.

As the Ethereum scaling landscape continues to evolve, we expect to see continued growth. Quantstamp is thrilled to announce a strategic partnership with Toku, marking a significant milestone in our commitment to web3 security and compliance. In web3, traditional methods of bug detection and code verification fall short.

Learn how lightweight formal methods can offer a practical approach to identifying and fixing bugs in dApp code. Thank you for expressing your interest in Quantstamp. We will contact you as soon as we review your message.

Thank you for your interest in working with Quantstamp! We look forward to connecting with you. Thank you for expressing your interest in a smart contract audit.

DeFi Protection: Compensating Users For DeFi Losses One Midwest Major Worls Company faced Cauliflower fritters exact challenge and turned to Anthem Fuelint platform fheling DX Promote® for the solution. Fuelig is an Caloric intake and special diets shader injector that Boosting immunity naturally with FUEL. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Nov 29, Beyond a shared understanding of scarcity and digital assets, there are many reasons why the intersection of blockchain and gaming makes sense. Post by Bingeling » Thu Sep 28, pm.
Hello, world! achievement in FUEL

Don't have an account? Current Wiki. Start a Wiki. Sign In Register. in: Game Mechanics. Game Setup. Edit source View history Talk 7. dll Cause : When Codemasters listed and supported FUEL on Steam it would auto-install GFWL when you installed the game.

FUEL - Games For Windows Live GFWL Local Profile Setup Problem : GFWL asks you to login when FUEL starts. Solution: You don't need an online account to play. You can create a local profile. Start game On GFWL pop-up, select "Create Profile" Scroll down, and click "create local profile" link Enjoy You can also set up GFWL to auto-login a profile.

Solution: Neuter GFWL from FUEL via following guide: Steam Guide: How to Play FUEL without GFWL while still being able to Save Guide has a download for alternate xlive.

Video Options FUEL's startup loader lets you set Video Options. Some work. Some don't. works and is self-explanatory. Setting a higher resolution has a greater impact on FPS performance, but also has the greatest impact on visual appearance of any other option available.

doesn't work The "fx. phl" shader file has code for anti-aliasing, but it doesn't work. you can literally delete those functions out of the file, and the shaders will still compile.

However, you can use your graphics card's control panel set some. See "Advanced Setup" section below. Texture Quality doesn't work. Texture quality is controlled via the shader files. There are high-res textures stored in the DPC archives. FUEL runs them through the shaders that have a compression routine.

This code is branched to allow compression or not allow it. Anisotropic Filtering Playing with the options in the setup loader does nothing. You can set this via your graphics card's control panel, though. Makes some textures better, eg: certain vehicles will have better tire textures bump mapping , and show panel damage when banged around too much.

Dirt Maps : When enabled, your vehicle gets progressively muddier when running off-road, and cleaner when running through water.

Your screen borders also get progressively caked in dirt and cleaned off. Ambient Occlusion tends to have a pretty big FPS hit on older systems in some games. Shadow Maps: Dynamically generates shadows from objects based on the movement of the sun. Optional Graphical Enhancements There's a few external things you can install to FUEL to help punch give you more options to graphical goodness.

Download the. zip file Go to your FUEL game install folder Go to "shaders" folder Save your old shaders if you want eg: make an "old" sub-folder to toss them into, or zip them up into a file called "oldshaders.

zip" or something Unzip the FUEL: RESHADED shaders into the shaders folder. h" file if you want to tweak options. You can get it to work with FUEL via the following: Download the latest reshade.

exe file from the site Run it.. it'll start listing games.. DON'T pick FUEL. exe Instead, click "browse" Go to your FUEL game install folder Select "SecuLauncher. Mess around and see which shaders you like using. EG: LumaSharpen is a cheap sharpening post-procesiing shader.

Technicolor2 shader adds even more color to the game. If you don't see the ReShade menu when you start the game, or if the game crashes Re-run ReShade. exe Make sure you select "browse" and pick "SecuLauncher.

Then launch the game. Exit the game. Rerun reshade. Let Reshade finish it's setup. Rerun FUEL preferably by running SecuLauncher. exe directly, not GameSetup. exe You should get the reshade overlay now.

Good shaders to try out in ReShade: Bloom Another scaling solution is Enjin, an interoperable bridging network that will operate under a PoA consensus mechanism.

Microsoft recently announced that they have been working with Enjin to bring cross-platform, custom NFTs to Minecraft. The intersection between blockchain and gaming could add value for both sectors. Blockchain solves key issues in the gaming space, and the gaming community may play an increasingly larger role in driving crypto adoption.

Scaling solutions could unleash massive growth this year for blockchain games. As the world becomes more tokenized, we could see collaboration between unlikely parties—for example, fashion or education initiatives intersecting with the gaming world.

One trend we expect to see more of is robust, in-game economies being created, especially as play-to-earn models become more common. As the Ethereum scaling landscape continues to evolve, we expect to see continued growth. Quantstamp is thrilled to announce a strategic partnership with Toku, marking a significant milestone in our commitment to web3 security and compliance.

In web3, traditional methods of bug detection and code verification fall short. Learn how lightweight formal methods can offer a practical approach to identifying and fixing bugs in dApp code. Thank you for expressing your interest in Quantstamp. We will contact you as soon as we review your message.

Thank you for your interest in working with Quantstamp! We look forward to connecting with you. Thank you for expressing your interest in a smart contract audit.

You will receive a confirmation email from us and our team will be in touch with you within the next few days. In the meantime, please consider getting your code and documentation ready in accordance with the Audit Readiness Checklist.

Are you interested in writing about Quantstamp or learning more about us? Fill out the form and we will contact you shortly. We look forward to meeting you.

Thank you for contacting our press team. We will get in touch with you in the next few days. Quantstamp Labs.

Share this article on:. December 20, October 19, September 29, July 3, The Leader in Web3 Security and Solutions. Smart Contract Audits Security Network Web3 Security Auditing Enterprise Solutions. Information Media Resources Smart Contract Security Alliance.

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FUEL has a ridiculous GPS, this video proves it – Destructoid

Cause : When Codemasters listed and supported FUEL on Steam it would auto-install GFWL when you installed the game. But, when Microsoft announced GFWL was retiring Codemasters patched GFWL out of their popular games while simply delisting less popular ones like FUEL.

This means titles like FUEL still need GFWL installed to play. Unfortunately, when you install FUEL from Steam now the GFWL won't auto-install. The GFWL client that shipped with FUEL doesn't work in Win 10, but the last version you can download from Microsoft's old GFWL site does.

You can also set up GFWL to auto-login a profile. Problem : Game freezes on FUEL logo, and white "processing" circle icon doesn't spin like it's supposed to.

Cause: MS' updates to Win 10 seem to completely break GFWL for some FUEL players now EG: Win 10 Game hangs trying to run GFWL. Steam Guide: How to Play FUEL without GFWL while still being able to Save.

Guide has a download for alternate xlive. ini files you can put directly in your FUEL install folder, which bypasses GFWL in FUEL. There's a few external things you can install to FUEL to help punch give you more options to graphical goodness. A lot of the new features are already baked-in, like rain sheen effects.

Others you can tweak, like enhanced shadows. ReShade is an ENB-like shader injector that works with FUEL. You can get it to work with FUEL via the following:. Not sure why, but when I initially setup FUEL with DX9 in reshade, it crashed.

When I set it back to DX9, it ran reshade overlay fine. So, it's like doing that helps get reshades injector working in FUEL for some reason. FUEL GAME Wiki Explore. Main Page All Pages Community Interactive Maps Recent Blog Posts. Game content. Game Mechanics Achievements Fuel Barrels Clothing GPS Vista Points Liveries Heliports.

Doppler Truck Trucks Bikes ATVs Buggies Muscle Cars SUVs. Big Cauldron's Edge Big Cleave Blacktrail Pass Dead Lady's Lake Drownington Cove Dry Rigs Dustbowl City. Setup Triple Monitor Support Disable Motion Blur G25 Wheel Workaround Windowed Mode Edit Game Text Advanced Graphics Setup VehiclesParam.

Most visited articles Game World Game Setup The Enforcer Sidewinder Bonus Codes Mysterious Trucks The Viper. Organization Help Forums Policy Copyright Community Templates Site administration. FANDOM Fan Central BETA Games Anime Movies TV Video.

Explore Wikis Community Central. Don't have an account? Current Wiki. Start a Wiki. Sign In Register. in: Game Mechanics. Game Setup.

Edit source View history Talk 7. dll Cause : When Codemasters listed and supported FUEL on Steam it would auto-install GFWL when you installed the game. FUEL - Games For Windows Live GFWL Local Profile Setup Problem : GFWL asks you to login when FUEL starts. Solution: You don't need an online account to play.

You can create a local profile. Start game On GFWL pop-up, select "Create Profile" Scroll down, and click "create local profile" link Enjoy You can also set up GFWL to auto-login a profile.

Solution: Neuter GFWL from FUEL via following guide: Steam Guide: How to Play FUEL without GFWL while still being able to Save Guide has a download for alternate xlive. Video Options FUEL's startup loader lets you set Video Options. Some work. Some don't.

works and is self-explanatory. Setting a higher resolution has a greater impact on FPS performance, but also has the greatest impact on visual appearance of any other option available. doesn't work The "fx. phl" shader file has code for anti-aliasing, but it doesn't work.

you can literally delete those functions out of the file, and the shaders will still compile. However, you can use your graphics card's control panel set some. See "Advanced Setup" section below.

Texture Quality doesn't work. Texture quality is controlled via the shader files. There are high-res textures stored in the DPC archives. FUEL runs them through the shaders that have a compression routine.

This code is branched to allow compression or not allow it. Anisotropic Filtering The results may surprise you. By doing so, the forecourt becomes connected. But what exactly do we mean by connectivity?

Despite the move towards decarbonization, internal combustion engine ICE vehicles are still prevalent in most markets and, according to some reports, will be in use long after However, motorists continue to embrace greener transport, with many drivers considering which clean fuel is best for them, while fuel retailers are wondering which investment is best for business.

With so much change, why is replacing conventional fuel dispensers so important? When it comes to EV charging, most drivers want a charger that is safe, secure, and functional — not to mention efficient.

But have you ever thought about the design features of the charger itself and what benefit these could bring to a forecourt? Approximately , electric vehicles EVs are currently being used in the United Kingdom UK.

With the current rise in climate change warnings and the ongoing cost-of-living crisis, it is no wonder people are choosing to jump from their traditionally fueled cars to EVs.

Here, we discuss some of the benefits of using EVs, from financial to environmental. As motorists continue to embrace greener transport, many drivers will be considering which clean fuel is best for them. For fleet managers and sustainability directors, many will be wondering which is best for business?

We drill down into the data and review what your fuel of the future might look like. The important question is: are you aware of what this flexible and effortless payment bridge is capable of? DFS' uniquely innovative dispenser technology can help you stay competitive in a cutthroat c-store retail landscape.

The climate change effects, pollution costs, and environmental awareness are driving towards alternative solutions to diesel and petrol vehicles in recent years, so clean energy fueling choices are gaining popularity.

One possible solution is the use and integration of hydrogen, particularly for long-haul, heavy-duty vehicles and other commercial transport. Kendra Keller was recently named Executive of the Year by the Austin Regional Manufacturers Association. The fuel industry, in particular, has come under scrutiny in recent years, with people looking to business leaders to make drastic changes to their day-to-day operations in order for them to provide more accessible, eco-friendly solutions for global transportation.

As such, it is important to know how you can reduce your carbon footprint and help the environment without compromising convenience. Here, we explore the increasing emergence of EVs and the truth you need to know behind those common misconceptions.

As electric vehicles EV charging emerges as the new norm, gas station owners should prepare for the future.

In doing so, they should consider how they might expand their c-store offerings to deliver the immersive experience consumers seek. As the world tries to balance the ever-growing global need for more energy alongside decarbonization to improve sustainability within the transport sector, is your fuel business ready to take on the new opportunities it brings?

Follow along for our most recent offerings presented at NACS and now available to you in the North America market. As we move forward, Liquified Natural Gas LNG will become one of the mainstream fuels for heavy-duty transport — even more so for the fully sustainable variant bio-LNG — within the fuel and convenience retail industry.

We sat down with Raf Tormans, DFS Senior Manager, Product Management, to find out how Prizma can help retailers advance their business with a broader spectrum of payment options, fuel types, connections and profits.

Does Anthem UX® platform deliver on its promise of driving incremental sales results? With over a year on the market, we can confidently say yes. Read on for real-world examples of how Anthem UX® platform paired with DX Promote® is helping convenience retailers increase revenue and secure customer loyalty.

DFS recently launched a new fuel dispenser portfolio packed with our industry leading technology. Plans are rolling out on the first-ever national EV charging network, and it's an enormous opportunity for c-stores to build a strong foothold in the market while offering superior customer experiences.

Peter van Nauw, Sr Product Management Director, EMEA, shares his thoughts on how Dover Fueling Solutions® is Driving the Evolution of the Customer Experience. Jen Threlkeld, Sr. Product Marketing Manager, North America, shares her thoughts on the trends that will shape the fueling industry in Both experts in fueling and convenience store solutions, Dave and Ed offered unique insights on the PEI Convention at the NACS Show, as well as the future of industry trade shows post-COVID.

The DFS and EdgePetrol partnership provides retail fuel pricing intelligence to independent owners and operators. Together, we will help customers improve their business operations and results. Live volumes, margins and profit numbers give retailers all the data they need to combat market consolidation, aggressive competition and volatile prices.

Sara Venkatachalam was recently recognized with a STEP Ahead Award from the Manufacturing Institute. In this article, Venkatachalam shares a bit more about her journey to Wayne Fueling Systems and DFS, where she has spent the last 10 years of her career.

Jocelyn Sexton, global Director of Marketing and Communications at Dover Fueling Solutions®, shares useful transformation tips for fuel site owners and operators in this article, first published in Forbes magazine.

top of page. February 5, Fuel Dispenser Safety and Security. Read More. January 15, December 27, Three Key Considerations for your Next Fuel Dispenser Purchase.

December 13, Are LNG Fleets Powering Your Festive Deliveries? December 1, Alternative Fuels: How Will these Impact the Future of the Forecourt? November 21, The Benefits of an Effective Wetstock Management System.

Novemer 17, Fueling a Successful Private Label Strategy with DFS Anthem UX®. November 9, Four Things You Need to Know About the EMEA Fuel Dispenser Ranges. October 17, Not All Aftermarket Parts Are Created Equal. October 3, Consumer Experience at the Pump: The Future of Fueling.

September 18, Future-Ready Forecourt Through Connectivity. September 14, When it Comes to Conventional Fuel Dispensers, what is the Cost of Change? August 29, Electric Vehicle Charger Design: Bigger Does Not Always Mean Better.

Game world fueling solution -

Powered by phpBB ® Forum Software © phpBB Limited. Privacy Terms. Skip to content. Store Community My Page Help. Store New Special Coming Soon K-Project All. Forum Tournaments Beta Test Newsletter. My Page. Help Status. RULE THE WAVES 3. Quick links. Regarding Fuel Tankers The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2.

Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Regarding Fuel Tankers Post by MichaelJ » Tue Mar 22, am I have fuel tankers with remote fueling module, cargo bays, and topped to the gills with caslon.

They are following ships that are crawling through hyperspace with 0 fuel. But unable to refuel them. The tanker can hyperspace much faster than the out of fuel ship so is constantly leapfrogging it, but unable to refuel the target ship. What am I missing?

My wishlist 1. Re: Regarding Fuel Tankers Post by Emperor0Akim » Tue Mar 22, am That sometimes you are smarter than the automation and need to tell your minions what to do.

Re: Regarding Fuel Tankers Post by Pocus » Tue Mar 22, am From Aristotle concerning the two rows of bodies, each row being composed of an equal number of bodies of equal size, passing each other on a race-course as they proceed with equal velocity in opposite directions, the one row originally occupying the space between the goal and the middle point of the course and the other that between the middle point and the starting-post.

involves the conclusion that half a given time is equal to double that time. Stop your stranded ship, have the tanker refuel it. Re: Regarding Fuel Tankers Post by Emperor0Akim » Tue Mar 22, am No this turtle will outrun the arrow!

Re: Regarding Fuel Tankers Post by deMangler » Tue Mar 22, am That'll be those pesky Asymptote tankers Re: Regarding Fuel Tankers Post by AKicebear » Tue Mar 22, pm If you manually tell your fleet to sit still in an area without targets, then attached fuel tankers will top everyone off.

My Page. Help Status. RULE THE WAVES 3. Quick links. Refueling Starbase Help Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability.

Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Refueling Starbase Help Post by bbenham » Wed Sep 27, pm Hi, I've designed a refueling starbase. It has 3 or 4 docking bays, about 6 fuel cells, weapons, shields, reactor..

just the basics. It takes about 15 minutes or so and sure enough freighters start fueling it up just fine. Also, if I manually command a small fleet to refuel at the Starbase, it goes there, the ships seem to cycle through the docking bay, but none of them ever fuel up.

Any ideas what I may be doing wrong? Any ideas appreciated. Thank you. RE: Refueling Starbase Help Post by RemoteLeg » Thu Sep 28, am Refuelling ships get their fuel from your star port's cargo bay, not its fuel tank. Since you don't mention cargo bays I suspect you haven't added any.

The ships don't see your star port as a source of fuel. RE: Refueling Starbase Help Post by Bingeling » Thu Sep 28, am Just to add. A ship ordered to refuel will try to do so cycle through as you say. If it has reserved fuel for itself in the station's cargo, it will pick up that fuel.

If there is no unreserved fuel when it asks for it, it will just "visit and leave". So look in the station's cargo double click in the selection panel for quick access. And if the navigation system takes up too much screen real estate for your liking, you are covered on that front as well, since the GPS can be turned off for certain challenges.

Personally, the less of a HUD there is, the better. However in FUEL the suggested route is not always the quickest. As players master their vehicles they can take on riskier — and potentially more rewarding — shortcuts, veering off the suggested line.

The GPS system can also be turned off for the ultimate man and machine versus Mother Nature challenge. Gamers can view the video and find out more about FUEL by navigating their way to the newly launched, www.

In free ride, go from Offshore Shack Camp soultion Tsunami Reef Camp without Window fasting benefits to the chopper. Guide solutjon helping? View 2 more guides for this achievement. Have you got any tips or tricks to unlock this achievement? Add a guide to share them with the community. FUEL Achievements Hello, world! Lists Sign in or sign up to start making your own lists. Worpd by Caloric intake and special diets » Tue Mar 22, am. Post by Emperor0Akim Creatine and brain health Tue Mar 22, am. Post by Pocus » Tue Mar 22, am. Post by deMangler » Tue Mar 22, am. Post by AKicebear » Tue Mar 22, pm. Post by Almora » Tue Mar 22, pm.

Game world fueling solution -

As fuel offerings at the dispenser expand to fulfill needs for ethanol blends and alternative fuels, site owners are looking for ways to educate consumers on the benefits of these options and encourage upsell. The same upsell capability can effectively be leveraged for other revenue-driving services such as oil changes and car washes.

Triple Play Mobil, a Massachusetts based fueling station, upgraded to Anthem UX platform while facing a challenging competitive landscape. To counter the pressure, they looked to DX Promote® to upsell additional services and offset declines. Even more impactful was the success achieved in driving higher-end premium carwash memberships.

Triple Play effectively saw their largest monthly membership increases in the higher priced and more profitable plans, which they attribute directly to upselling the benefits of higher-tiered memberships with DX Promote®.

Increasing Profit with C-store Sales. Back to DFS Insights. Speak to an Expert. bottom of page. Mobile gasoline refueling services were not permitted in most regulatory codes when Booster was founded.

Booster delivers conventional and renewable fuels, as well as hydrogen and electric vehicle services in select markets. Booster is also betting big on renewable diesel. The challenge here is access.

Our systems are nimble and flexible, coupled with tech to predict demand autonomously, making us the most versatile and viable solution. These companies generally send out crews of four to six workers in pickup trucks and trailers every day and often need refueling services before each new day can begin.

Even more critical than cost savings is employee safety. We provide our customers with peace of mind. Booster is also able to pass on savings in direct fuel costs.

The branded gas found at most gas stations is generally more expensive than unbranded fuel, and Booster participates in many unbranded fuel contract deals that allow it to offer clients better prices.

The company also spends little on advertising, which further drives down pump cost for customers. The logistics industry has dealt with tremendous volatility since , Bawa shared. We have effectively taken these elements and turned them into a competitive advantage, allowing us to outperform our peers in the industry.

By creating partnerships with third-party providers, the company helps to ensure that renewable fuels, hydrogen and electricity are all available in the fleet fueling marketplace. It is inspiring to me, and I hope it inspires others to do their part for a better future.

This article series is sponsored by Booster and produced by the TriplePundit editorial team. Mary Riddle is the director of sustainability consulting services for Obata. We do this to improve browsing experience and to show personalised ads.

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Author: Durr

5 thoughts on “Game world fueling solution

  1. Darin ist etwas auch mir scheint es die ausgezeichnete Idee. Ich bin mit Ihnen einverstanden.

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